Even in a fantasy setting, we may need an information system. It just won’t be technological like SF. Where do people get their news and other intel? Sci-fi We can modify any real-world technologies in SF. This includes radios, telephones, Read More …
Category: Volume 3
How Much is Labor Worth?
We sometimes have a sense of labor’s value, but with potential new jobs that exist in SF or fantasy, we may need to be creative. Being plausible is once again our goal. Local conditions will impact this and we can Read More …
Determine Costs in Your World
It can be difficult to determine how much anything costs in a fictional world, or the wages people are paid, but this is easier than it seems. Why do we care? Because we may want to show a fantasy character, Read More …
Relative Value in Currency
We should strive for simplicity in our monetary system, especially in terminology. Using the U.S. as an example, for paper money, bills come in 1, 2, 5, 10, 20, 100, and 1000. But there’s only one name for all of Read More …
Currency Conversion
When we move between economies/powers, we must convert our money from one currency to another. Several factors influence conversion rates, including differentials in inflation and interest rates, account deficits between countries (how much they owe each other), public debt, trade Read More …
Creating Currency
We have multiple options for currency and, just like on Earth today, more than one might exist within a single sovereign power, not to mention the world. Trading Trading means providing two pigs for one chicken, for example, rather than Read More …
Creating Monetary Systems
We sometimes need to understand how commerce works so we can show it with confidence. Two occasions are if we intend to show any transactions, or what characters need to do to acquire something they need. Without understanding how much Read More …
Creating Punishments
Inventing punishments is a fun aspect of world building, especially if we’re feeling sadistic. We have real world ideas to draw from and can create our own. We can decide later which punishments go with which crimes, but if we’re Read More …
All About Trials
In Earth history, a few trial types warrant mention. We don’t mean the staid kind of today, where people calmly apply reason to presented evidence, but events like a trial by combat or ordeal. Some methods were thought to reveal Read More …
Creating Incident Laws
Like the old saying, “shit happens.” And sometimes, the ruling authority creates a law to inhibit it from happening again. Examples include restrictions/permits on weapons, pollution, vehicles, building and infrastructure, and many more. What they have in common is an Read More …