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The Art of World Building > Posts tagged species (Page 2)

Tag: species

What Is Your Species’ Society Like?

October 12, 2017September 27, 2017 Randy Ellefson

What kinds of government does the species typically have? Monarchies, dictatorships, or republics? These are discussed more in Creating Places (The Art of World Building, #2), but those are three of the big ones that can imply levels of sophistication Read More …

Book Blog, Volume 1races, species

What is Your Species’ World View?

October 9, 2017September 27, 2017 Randy Ellefson

One challenge of creating humanoid species is that there’s only one here on Earth and we tend to conceptualize invented ones that aren’t much different from us. This is natural but maybe not ideal. Many aspects of humanity are taken Read More …

Book Blog, Volume 1races, species

What Are Your Races’ Characteristics?

October 5, 2017September 27, 2017 Randy Ellefson

Anyone familiar with gaming systems has seen a list of characteristics like intelligence, wisdom, charisma, strength, constitution, agility, dexterity, and morale. Each will have a number from one to ten, for example, and a species is rated in each category. Read More …

Book Blog, Volume 1races, species

Who Are Your Species’ Gods?

October 2, 2017September 27, 2017 Randy Ellefson

We arguably need to invent gods before deciding which ones influence our species, but we can start with a general sense of a species disposition and then decide later which deities are likely on their minds. We can be predictable Read More …

Book Blog, Volume 1gods, species

What Does Your Species/Race Body Look Like?

September 21, 2017September 20, 2017 Randy Ellefson

Humanoids If our species is humanoid, our body design work is largely done. Areas needing description are mostly those of overall size, height, mass, and fitness standards. The prevalence of facial hair on males and average cleanliness of all genders Read More …

Book Blog, Volume 1species

What Does Your Species/Race’s Head Look Like?

September 18, 2017September 17, 2017 Randy Ellefson

Head When creating a head, think about every last facial feature, as described next, but when describing a species to an audience, it’s often best to comment on the most important features rather than overwhelm with detail. It’s even better Read More …

Book Blog, Volume 1species

What Does Your Species Look Like?

September 14, 2017September 10, 2017 Randy Ellefson

Appearance When creating a species, start with physical characteristics; bodies influence the minds that develop. Like it or not, appearance plays a crucial role in life, even if no one’s likely to draw our species or otherwise see it. The Read More …

Book Blog, Volume 1species

Creating a Habitat for Your Species

September 7, 2017September 5, 2017 Randy Ellefson

Does your species live in settlements with other species or keep to itself? Learn why and when each scenario makes sense. If living in joint settlements, consider the factors affecting their integration, or lack thereof. What sort of terrain and Read More …

Book Blog, Volume 1species

5 More Tips for Creating Species

September 7, 2017August 23, 2017 Randy Ellefson

5 World Building Tips (Vol 1, #10): Species This is the tenth in a series of world building articles I’ll be sending you! Today’s theme is species. This will get you started, but you can read more about this in Read More …

5 Tips Series, newsspecies

Why Create a Fantasy or SF Species?

September 5, 2017September 4, 2017 Randy Ellefson

Creating Something Different Inventing unique species can help our work stand out (hopefully in a good way) and even invigorate love of the genre for both us and our audience. With so many people using public domain species, there’s probably Read More …

Book Blog, Volume 1species

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