There are different types of entries with which we can fill an imagined history. This list isn’t exhaustive but can provide inspiration. The Gods In some story worlds, the gods keep to themselves, but in others they interfere with life Read More …
Category: Volume 2
Uses for Fictional History
This sections talks about ways we can use our invented history for storytelling and making a richer world.
Creating Time Ages
This section talks about how to create “ages” in your fictional world history.
Creating Universal Time
In our modern world, we’re used to the Gregorian calendar being accepted worldwide. This wasn’t always true and in some places it’s not official and is only used when trying to correlate dates between different countries. We could invent a Read More …
Measuring Time
How is time measured in our invented world? This is a subject we can ignore if everything is Earth-like and we’re fine with the audience assuming time is similar, as they probably will unless we remark on it. Markedly different Read More …
Creation Myths
In this section, we look at how to invent Creation Myths, which was covered in detail in volume 1.
Sample Historical Entries
This section gives examples of historical entries we can create for our world.
Why Create History?
While an elaborate history isn’t needed, a sense of the past can add realism to our work. How much history we’ll need depends on how much we’d like it to inform the present. A short story needs little, but an Read More …
Where to Start with Space Travel
The first choice to make in planning a vessel is to determine if it needs to operate in atmospheric conditions, or even if it might expect to do so. This will determine whether rear-facing engines are required, but STL engines Read More …
How Big Is the Interior of Your Spaceship?
We may want to decide how long it takes people to move between locations in a ship, but this only matters if our story benefits from it. It’s a moot point in small vessels. In an episodic show like Star Read More …