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The Art of World Building > Book Blog > Archive for Volume 2 (Page 4)

Category: Volume 2

What to Invent Inside Your Spaceship

August 1, 2019August 6, 2019 Randy Ellefson

This section talks about everything we’d want to include inside our spaceship and why.

Book Blog, Volume 2

What’s Inside Your Spaceship?

July 29, 2019July 28, 2019 Randy Ellefson

The internal structure of our ship is often important, unless it’s so small as to have little more than a room or two. Characters need to move between locations such as the bridge, cargo, engine room, and quarters. We don’t Read More …

Book Blog, Volume 2

What’s Your Spaceship Look Like?

July 25, 2019July 21, 2019 Randy Ellefson

World builders in visual mediums will need to consider both internal and external ship structure, but authors may largely ignore this. Absent a schematic or picture, readers typically struggle to picture what we intend. This is true of other elements Read More …

Book Blog, Volume 2

Distances in Space

July 22, 2019July 21, 2019 Randy Ellefson

To add realism to our space adventures, we should consider that all destinations are orbiting something. Moons orbit planets, planets orbit suns, and solar systems orbit their galaxy’s center. If two objects are orbiting the same body, such as planets Read More …

Book Blog, Volume 2

Propulsion in Space

July 18, 2019July 17, 2019 Randy Ellefson

Engines fall into two basic categories: those designed for space travel and those designed for atmospheric conditions. Both kinds already exist, but it is mostly engines intended for space travel which get mentioned in our work. There appears to be Read More …

Book Blog, Volume 2

The Realities of Space

July 15, 2019July 14, 2019 Randy Ellefson

The previous two chapters focused on how to determine travel times using the sort of locomotion available on Earth-like worlds. Space travel falls under two categories: existing technology from Earth and invented technology. As I’m not a rocket scientist, the Read More …

Book Blog, Volume 2

Where to Start with Water Travel

July 8, 2019June 22, 2019 Randy Ellefson

Where to start depends on our goal. If trying to determine the travel time between two places, follow the steps outlined in “Ship Speeds.” You’ll need to decide on the distance first, then whether the trip is along a coast, Read More …

Book Blog, Volume 2

Pirate Ship Crew

July 5, 2019June 22, 2019 Randy Ellefson

It’s beyond the scope of this book to describe all the personnel needed on a ship, but in a fantasy world, we have new humanoid species and occupations that can be added to the typical crew from Earth vessels. This Read More …

Book Blog, Volume 2

Alternatives to Cannons

July 1, 2019June 22, 2019 Randy Ellefson
Book Blog, Volume 2

Cannons on Pirate Ships

June 27, 2019June 22, 2019 Randy Ellefson

On Earth, if a ship in the Age of Sail has weapons, it has cannon, which requires gunpowder, which in turn means our world almost certainly has guns. If we don’t want guns on our fantasy world, then no cannons Read More …

Book Blog, Volume 2

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