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The Art of World Building > Book Blog > Archive for Volume 2 (Page 8)

Category: Volume 2

Creating Cities

February 7, 2019February 3, 2019 Randy Ellefson

Formality typically rules a large settlement. There are laws, regulations, police, a legal system, mayors, voting (in free societies), zoning, and even procedures like how to evacuate or handle certain emergencies. Everything is taken more seriously due to physical and Read More …

Book Blog, Volume 2

Creating Towns

February 4, 2019February 3, 2019 Randy Ellefson

Towns are the smallest settlement that we’re likely to create files of information about and draw on maps. They differ from villages not only in size but competition and backup resources; to use the example from the previous section, multiple Read More …

Book Blog, Volume 2

Creating Villages

January 21, 2019January 17, 2019 Randy Ellefson

While there are smaller permanent settlements, like a hamlet, world builders don’t typically need anything less than a village. There should be a reason the village exists there, such as good farmland or natural resources, or even just being the Read More …

Book Blog, Volume 2

Creating Castles

January 17, 2019 Randy Ellefson

In this section, we’ll look at castles that have no village surrounding them. Unless abandoned, castles are populated year-round and will be much like a village in which the residents live within the castle walls; there may be buildings scattered Read More …

Book Blog, Volume 2

Creating Outposts

January 7, 2019December 15, 2018 Randy Ellefson

The difference between settlement types is largely physical, determined by population size, defenses, and the availability of resources. Magnitude affects everything, including the amount of territory covered to how much of it can be farmed or protected and how often Read More …

Book Blog, Volume 2

Understand City Zoning

January 3, 2019December 15, 2018 Randy Ellefson

Young settlements will have no clear zoning, which is a designation of how the land can be used (residential, commercial, industrial, agriculture, mixed). The longer a place exists and the larger it becomes, the more zoning takes place to handle Read More …

Book Blog, Volume 2

Does Your City Have Quarters?

December 31, 2018December 15, 2018 Randy Ellefson

This section talks about how to set up quarters for your species and races in a settlement.

Book Blog, Volume 2

How Do Races Get Along in the City?

December 27, 2018December 15, 2018 Randy Ellefson

This section talks about how to decide how the different species and races get along in your settlement and how to decide for your story needs.

Book Blog, Volume 2

Important People in Your City

December 24, 2018December 15, 2018 Randy Ellefson

Aside from leaders, other significant figures could be associated with the settlement, whether they reside here, have been born here, or visit frequently. This includes world figures such as heroes. Monuments might exist for them, whether that person is alive Read More …

Book Blog, Volume 2

Who Leads Your City?

December 20, 2018December 15, 2018 Randy Ellefson

The smallest settlements, like villages, may have no formal leader but will still defer to someone who makes good decisions or who has some power, such as a wealthy farmer. This may change if that leader makes a few poor Read More …

Book Blog, Volume 2

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